Model

Undocumented in source.

Members

Variables

bindPose
Transform* bindPose;

Bones base transformation (pose)

boneCount
int boneCount;

Number of bones

bones
BoneInfo* bones;

Bones information (skeleton)

materialCount
int materialCount;

Number of materials

materials
Material* materials;

Materials array

meshCount
int meshCount;

Number of meshes

meshMaterial
int* meshMaterial;

Mesh material number

meshes
Mesh* meshes;

Meshes array

transform
Matrix transform;

Local transform matrix

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