Camera3D

Undocumented in source.

Members

Variables

fovy
float fovy;

Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic

position
Vector3 position;

Camera position

projection
int projection;

Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC

target
Vector3 target;

Camera target it looks-at

up
Vector3 up;

Camera up vector (rotation over its axis)

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