bindbc-raylib3 v1.0.0 (2022-05-10T06:47:46Z)
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Mesh.normals
bindbc
raylib
types
Mesh
Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)
struct
Mesh
float
*
normals
;
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bindbc
raylib
types
Mesh
variables
animNormals
animVertices
boneIds
boneWeights
colors
indices
normals
tangents
texcoords
texcoords2
triangleCount
vaoId
vboId
vertexCount
vertices
Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)